Vector Cross Product Formula:
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The cross product is a binary operation on two vectors in three-dimensional space. It results in a vector that is perpendicular to both original vectors, with magnitude equal to the area of the parallelogram they span.
The calculator uses the standard cross product formula:
Where:
Explanation: Each component of the resulting vector is calculated from the other two components of the input vectors.
Details: The cross product is used in physics (torque, angular momentum), computer graphics (surface normals), engineering (moment of force), and mathematics (determining orthogonality).
Tips: Enter all six components (x, y, z for both vectors). The calculator will compute the cross product vector which is perpendicular to both input vectors.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar quantity, while cross product gives a vector quantity perpendicular to both input vectors.
Q2: What does the magnitude of the cross product represent?
A: The magnitude equals the area of the parallelogram formed by the two vectors.
Q3: Can you compute cross product in 2D?
A: In 2D, the cross product is treated as a scalar (z-component of 3D cross product with z=0).
Q4: What's the right-hand rule?
A: A mnemonic for determining the direction of the cross product vector: point fingers in direction of first vector, curl towards second vector, thumb points in cross product direction.
Q5: What happens if vectors are parallel?
A: The cross product is the zero vector (0, 0, 0) when vectors are parallel or antiparallel.